//----------------------------------------------------------------------------- // GunGame 5.1 GunGame Development Team // nade_bonus_order.txt // // >> Information: // ========================================================================= // // This is a normal weapon order file except it contains // information and examples for use with gg_nade_bonus. Using a // weapon order with gg_nade_bonus allows players to change weapons // as they receive kills, yet they will remain on nade level. Think of // it as a GunGame inside of nade level. We will use this weapon order // as an example. // // A player gets to nade level and is given a glock. The player's // nade kills nobody, but they did manage to kill 2 other players with // the glock before being killed. Once the player respawns they will // have a usp with their nade. If gg_turbo is loaded, grenade bonus // level ups will preform just like a normal turbo levelup. // // (Check the config file for options and settings.) // // You can still use the multikill format just like any other // weapon file. (See default_weapon_order.txt for information on // weapon orders.) // //----------------------------------------------------------------------------- glock 2 usp 2 p228 2 deagle 2